Effect: Kills grant ~10% cumulative chance to become Charged with Light.
10 to the stat that governs your class ability recharge rate.
Stack Effect: Grants additional Charged with Light stacksĬharge Harvester: While you are not Charged with Light, any kill or assist has a small cumulative chance to cause you to become Charged with Light.
Effect: Double kills with Grenade or Rocket Launchers grant Charged with Light stacks.
Blast Radiusīlast Radius: Become Charged with Light by rapidly defeating multiple combatants with Grenade Launchers or Rocket Launchers Damaging multiple targets while Godslayer Warheads is active will only consume one stack of Charged with Light. Rocket Launchers with multiple rockets in their tube, such as Truth, can fire multiple rockets before the buff expires. Damaging a target will remove a stack of Charged with Light after one second. When you have Charged with Light stacks, a buffed named “Godslayer Warheads” will display on your screen.
Stack Effect: 5% increased rocket damage per Argent Ordnance (caps at 35%)Īrgent Ordnance does not stack with Weapons of Light, High-Energy Fire, or other damage buffs.
Effect: While Charged with Light, Rocket Launchers deal 20-35% increased damage and reload faster.
Damaging a combatant with a rocket consumes one stack of Charged with Light. Argent Ordnance: While Charged with Light, readying or firing a Rocket Launcher grants it increased damage and reload speed.