
– the latest Nintendont-Slippi build (download here) Just a head up, however - the Wii doesn’t play nicely with 802.11-N so if you’re going to capture your games wirelessly, make sure you’re running A,B or G bands for your Wi-Fi first. Of course, vanilla Melee is supported if you’re a purist.įor this tutorial, I’m only going to be showing you how to store your replays on a USB but it’s worth noting that you can also send them directly to your computer over a network via Ethernet or Wi-Fi. If you’re already running Melee on your Wii, the only thing you’ll need is a Slippi build of Nintendont, a copy of Vanilla Melee and a USB drive (a second drive, if you’re running the ISO from one to begin with.) After that, you can pop the replay files into your Slippi Desktop App and wham bam, you’re ready to review some replays!įor all of those wondering, this special build of Nintendont includes an option to enable UCF 0.73, Arduino support and many of the tournament oriented optimizations you’re probably used to on 20XX/TE.

Capturing replays during friendlies or on a tournament setup has never been easier thanks to Jas Laferriere‘s Project Slippi! Getting this setup is incredibly easy.
